3D Generator

Inputs & models

Choose an input mode that matches your source material, then select the AI model that best fits your quality and format requirements.

Input modes
Image
Upload a single JPG, PNG, or WEBP image. Front-facing shots of objects on clean or neutral backgrounds produce the best geometry. You can also paste an image directly from the clipboard.
Multi-view
Upload up to 4 views of the same object-Front, Left, Right, Back. Giving the model multiple angles significantly improves geometry accuracy, especially for objects with distinct profiles.
Batch
Upload up to 10 images to generate multiple 3D models in parallel in a single session. Each image produces its own model. Available with Meshy.
Text
Describe the object you want in natural language. Works best with specific, material-rich descriptions-e.g. 'mid-century lounge chair in olive boucle fabric with tapered oak legs' rather than 'a chair'.
AI models
Hunyuan 3D 3.1
ImageText

High-fidelity geometry with physically-based (PBR) textures. Best for detailed objects where surface quality matters-furniture, objects, architectural elements. Offers a face count slider (40k–1.5M) to control mesh density.

Face Count
Slider and numeric input. 40,000–1,500,000 polygons. Higher counts preserve fine detail; lower counts are easier to work with in real-time engines.
Texture Mode
Textured (full PBR) or Geo (untextured geometry only).
Tripo v3.1
ImageMulti-viewText

Strong at capturing sharp edges and clean topology. Good choice for architectural details, product design, and objects with distinct hard-surface geometry.

Texture quality
Standard, Detailed, or Max. Higher quality increases generation time.
Topology
Quad mesh or Triangle mesh. Quad is better for further subdivision or rigging; Triangle is more universally compatible.
Face limit
Up to 1,000,000. Set a cap to keep file sizes manageable.
Orientation
Adjust the model's default orientation if the source image is not front-facing.
Auto-size
Normalises the model to a consistent scale on export.
Autofix
Applies automatic mesh healing to close holes and fix non-manifold edges.
Seeds
Separate seed controls for Image, Model, and Texture stages-set a seed for reproducible results.
Meshy 6
ImageBatchText

Supports batch generation (up to 10 images at once) and the widest export format selection. Good for rapid iteration across multiple objects, or when you need FBX or STL output.

Model type
Standard or Low-poly. Low-poly targets game-ready mesh counts.
Pose mode
A-pose or T-pose for character or figure models.
Image Enhancement
Applies pre-processing to improve model quality from lower-resolution or noisier source images.
PBR textures
Toggle physically-based rendering texture maps (albedo, normal, roughness, metallic).
HD textures
Generates higher-resolution texture maps at the cost of additional generation time.